Here we can see magic of optimalization- i've "shaved" our project from over 12m polys to 770k. It was OpenGL ready thanks to it and you can see and walk the house in your browser!
Rest screens show my learning proces of Shapespark software. -I was about to do low poly world and customize it as much as possible using Shapespark's tools and options.
Thanks to Littlemoon Studio in Poznań I had great opportunity to improve my skills in 3Ds Max, photoshop, get to know interior visualizations workflow and how to meet client's expectations.
Thanks again guys!